Building an MMO Backend: 7 Years, 10 Iterations, One Seamless World

Technical deep dive into Photon’s MMO concept car For 7 years we have been quietly building an MMO backend at Photon. Time to talk about it. It is our “concept car”: not a product, not an SDK, but real tech running today. This is part 2 of an extensive deep dive and you can find...

Indus – Battle Royale powered by Photon Fusion

SuperGaming, the team behind popular titles like MaskGun and Battle Stars, had an ambitious idea: to create Indus - Battle Royale, a game that would stand out in the crowded world of multiplayer games while being tailored for Indian players. They wanted something big, something immersive, and something mobile-friendly. When they turned to us to help make it happen, we were excited to get involved. The result? Even before its official launch, the game has already caught the attention of millions of players.

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