Building an MMO Backend: 7 Years, 10 Iterations, One Seamless World

Technical deep dive into Photon’s MMO concept car For 7 years we have been quietly building an MMO backend at Photon. Time to talk about it. It is our “concept car”: not a product, not an SDK, but real tech running today. This is part 2 of an extensive deep dive and you can find...

PARTNER PRESS RELEASE: GMO Cloud and Exit Games Partner to Release Popular SaaS Network Engine, Photon Cloud, in Japanese

Tokyo, Japan, March 21, 2013 GMO Internet Group company, GMO Cloud K.K. (Japan) today announces that it is partnering with German game engine company Exit Games GmbH to bring to Japan the widely-used Photon Cloud, a popular SaaS network engine for building scalable multi-player games and applications supporting PC, Mac, browser, mobile and cross-platform development....

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