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	<description>Photon Engine: Multiplayer Made Simple</description>
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		<title>Photon Fusion Starter: Three Multiplayer Samples for Unity, Now on the Asset Store</title>
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		<dc:creator><![CDATA[Matthias Lüdtke]]></dc:creator>
		<pubDate>Fri, 30 Aug 2024 16:24:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Highlight]]></category>
		<category><![CDATA[Photon Fusion]]></category>
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					<description><![CDATA[<img width="365" height="235" src="https://dev-blog.photonengine.com/wp-content/uploads/fusionstarter_THUMB_2x.jpg" class="attachment-photon_blog_tile_1x size-photon_blog_tile_1x" alt="" style="display:block;max-width:100%;height:auto;margin-bottom:5px;" decoding="async" fetchpriority="high" srcset="https://dev-blog.photonengine.com/wp-content/uploads/fusionstarter_THUMB_2x.jpg 1120w, https://dev-blog.photonengine.com/wp-content/uploads/fusionstarter_THUMB_2x-300x193.jpg 300w" sizes="(max-width: 365px) 100vw, 365px" />Fusion Starter packages three Unity multiplayer samples on Photon Fusion: a third-person controller using Simple KCC, a coin-collecting platformer with RPC nameplates, and a shooter using Fusion's Lag Compensation.]]></description>
		
		
		
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		<title>Photon Fusion&#8217;s New Area of Interest Sample Pairs AoI with Multi-Peer Mode</title>
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		<dc:creator><![CDATA[Matthias Lüdtke]]></dc:creator>
		<pubDate>Fri, 30 Aug 2024 15:34:22 +0000</pubDate>
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					<description><![CDATA[<img width="365" height="235" src="https://dev-blog.photonengine.com/wp-content/uploads/Interest_THUMB_2x.jpg" class="attachment-photon_blog_tile_1x size-photon_blog_tile_1x" alt="" style="display:block;max-width:100%;height:auto;margin-bottom:5px;" decoding="async" srcset="https://dev-blog.photonengine.com/wp-content/uploads/Interest_THUMB_2x.jpg 1120w, https://dev-blog.photonengine.com/wp-content/uploads/Interest_THUMB_2x-300x193.jpg 300w" sizes="(max-width: 365px) 100vw, 365px" />Photon Fusion's Area of Interest sample demonstrates bandwidth-saving AoI alongside Multi-Peer Mode, letting developers spin up multiple test clients, or host multiple game sessions, from a single Unity instance.]]></description>
		
		
		
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