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	<title>Company News &#8211; Photon Engine Blog</title>
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	<description>Photon Engine: Multiplayer Made Simple</description>
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		<title>Photon x Metaplay: A Free 36-Page Whitepaper on Multiplayer Live Service Games</title>
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		<dc:creator><![CDATA[Matthias Lüdtke]]></dc:creator>
		<pubDate>Mon, 16 Mar 2026 08:31:30 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Company News]]></category>
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		<category><![CDATA[Photon]]></category>
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					<description><![CDATA[<img width="365" height="235" src="https://dev-blog.photonengine.com/wp-content/uploads/Metaplay_THUMB-365x235.jpg" class="attachment-photon_blog_tile_1x size-photon_blog_tile_1x" alt="" style="display:block;max-width:100%;height:auto;margin-bottom:5px;" decoding="async" fetchpriority="high" srcset="https://dev-blog.photonengine.com/wp-content/uploads/Metaplay_THUMB-365x235.jpg 365w, https://dev-blog.photonengine.com/wp-content/uploads/Metaplay_THUMB-300x193.jpg 300w, https://dev-blog.photonengine.com/wp-content/uploads/Metaplay_THUMB-1024x658.jpg 1024w, https://dev-blog.photonengine.com/wp-content/uploads/Metaplay_THUMB-768x494.jpg 768w, https://dev-blog.photonengine.com/wp-content/uploads/Metaplay_THUMB-730x470.jpg 730w, https://dev-blog.photonengine.com/wp-content/uploads/Metaplay_THUMB.jpg 1120w" sizes="(max-width: 365px) 100vw, 365px" />Photon and Metaplay released a free 36-page whitepaper on building multiplayer live service games in 2026, covering networking models, LiveOps and progression systems, and case studies from Future Run and Antihero Studios.]]></description>
		
		
		
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